I might start up a 'mod' with the game engine once the Enhanced Edition comes out. By then I should be able to import my own assets/textures/etc. and create something worthwhile.
I backed the project with the hopes of a clearly documented editor/toolkit and even was going to set up my own mediawiki for everyone to use to create tutorials and such, but that effort was put aside when I lost my job (now I have a new job that pays twice as much for 1/4th the stress).
I'm sure we can get a good community going soon enough, but right now it's rather... an unforgiving environment.
Also! People love amateur toolsets, like NWN's Aurora toolset, it's easy and lets you do whatever you want without too much issues (aside from, say importing your own assets). Having maybe editor pre-sets or templates that we can use to start off is probably a good way to go.
Also, the dialogue and quest system HAS GOT to be better, when you were talking about implementing tuples to get a damn 'check apple' system to work, jeez, there HAS GOT to be a better way.