Larian Banner: Baldur's Gate Patch 9
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Joined: May 2011
stranger
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stranger
Joined: May 2011
I been playing Divinity II dks for a long time now (Great Game), and find the capped to 30 fps annoying, then I patched the game and change to 60 fps, the stutter begins, dammit, try every posible option available in the graphics and driver options, with no luck.

I was running an ATLHON II X2 250 @ 3,5 OC cpu 4GB DDR800 RAM and 2 gtx260 in SLI (Fallout New Vegas, Fallout 3 profile in SLI compatibility bits, via NVIDIA inspector... IT WORKS FOR SLI!!!!) But with stutter still on...

Well.. after several months, I change the cpu for a PHENOM II X4 965 @ 3,9 OC, due an obvious cpu bottleneck, afterwards testing the new performance the system gain (like 8-28 fps more), for my deligth I found that in Divinity II DKS the STUTTER WAS GONE FOREVER!!!, and with the SLI PROFILE I early wrote, was getting solid 60 fps (vsynk on) and without any STUTTER!!!! NICE!!! (still havent been able to turn AA + HDR, trying every profile I found, but.. what the hell, you cant have it all)

I think that this game needs a quad core cpu, even a triple core will do fine I think, no stutter. NVIDIA just release a beta driver that enhance the performance in dual-core cpus who have been perfomed badly in some cases, who knows this may work (havent try it), and if you have a SLI configuration, try the profile I gave, it worth a try.

So... I was just thinking to post this, maybe someone will find it usefull in some any way.. and sorry for the bad english, is not my native language.


Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

Thanks for the report, and welcome to the forum. wave

Joined: May 2011
stranger
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stranger
Joined: May 2011
Thanks, just trying to help. delight


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