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#128753 - 01/02/04 01:59 PM Re: new possible weapon types
Mslynx Offline
Prophet


Registered: 03/13/03
Posts: 907
Loc: Interpreting Divine Will ; )
Oriental type weapons would be cool. Throwing stars and swords and maybe accupuncture needles! Darn is a word. I belive it means to mend. LOL!
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#128754 - 01/02/04 02:06 PM Re: new possible weapon types
mysteek Offline
Prophet


Registered: 12/28/03
Posts: 170
Loc: Australia
"hey! It was 106 minor rejuvenation potions."

yeah raze, did you use any spells...
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#128755 - 01/02/04 02:21 PM Re: new possible weapon types
mysteek Offline
Prophet


Registered: 12/28/03
Posts: 170
Loc: Australia
never heard of hellfire, has it been released in australia...?
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#128756 - 01/02/04 04:21 PM Re: new possible weapon types
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
Recently I suggested in a Forum to use more names of african and southamerican weapons in a game, because I felt there are none of these mentioned in games ever, and people said I had called them racists, because I had expressed they never used such names.

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#128757 - 01/02/04 04:34 PM Re: new possible weapon types
Mslynx Offline
Prophet


Registered: 03/13/03
Posts: 907
Loc: Interpreting Divine Will ; )
I would never concider you a racists Alrik! Could you please give us some examples of African type weapons? I am not familiar with many except bow,spear and blowgun. Are there more? Pet elephants maybe?
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#128758 - 01/02/04 04:39 PM Re: new possible weapon types
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
That's exactly the point ! : I don't know of any. Neither do the developers.

I should go into a museum and ask, or buy books.


But I just theorized that there should / must be some, just because any culture has its own special things.

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#128759 - 01/02/04 04:39 PM Re: new possible weapon types
Raze Online   content
Angel


Registered: 03/10/03
Posts: 17297
Loc: Canada
mysteek;
Search Google for 'Hellfire Diablo'. It doesn't seem to be listed on Sierra's web site.

No, I didn't use any spells, just my fists.


Alrik;
I saw a documentary awhile ago on a very old African martial art. One of the weapons was like a whip with two flexible blades on the end, favoured by female practitioners because it could be worn as a belt for easy access and concealment. Apparently when used properly, it could take a head off in one swing. I forget the name of it, though, so if you comment on this fact you are obviously implying I am a racist.


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#128760 - 01/02/04 04:42 PM Re: new possible weapon types
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
Thanks, Raze, I've learned something anew !

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When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay….some zombiefied unlife thing going on there" - skavenhorde at RPGWatch

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#128761 - 01/02/04 05:01 PM Re: new possible weapon types
Raze Online   content
Angel


Registered: 03/10/03
Posts: 17297
Loc: Canada
This topic on another forum could provide some information for a detailed search. I tried a quick search in Google, but didn't immediately find much in terms of unique weapon pictures or descriptions.

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#128762 - 01/02/04 05:26 PM Re: new possible weapon types
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
Thanks ! Looks interesting !

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When you find a big kettle of crazy, it's best not to stir it.
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"Interplay….some zombiefied unlife thing going on there" - skavenhorde at RPGWatch

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#128763 - 01/02/04 06:29 PM Re: new possible weapon types
Propheet Offline
Mercenary


Registered: 11/20/03
Posts: 64
Loc: Halfway to Heaven
Hello, I am back after a month illness...or so... If I would be the one to propose sth else here, one look at aforementioned Throne of Darkness, also by Sierra, might just give a clue. On the other hand, "classic" weaponry and armoury was not the case for DD universe- maybe because it is not geographically/culturally linked to Europe ancient/medieval times. If though it will be the case- why not? we've seen exotic weapons/armor like athagan (correct name: yatagan, invented first by Persians) and pavise (first used by knights in medieval times, though some research shows romans used that kind of tower shield -seen in Gladiator) in Diablo2:LOD. But this only concerned somehow different stats/dc5 pictures, not the weapon function as such. Would be nice to see the air-propelled weapons like darts etc.,or even the muskets(fiery weapons seem to be neglected by RPG makers- why is it so? they use weapons names from the chinese/japanese medieval times, like yari, but don't use the other weapons, that co-existed). In general, if the weaponry/armoury will only concern the change of the lookout and stats, but not the real function of the weapons, it is not worth a while.
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#128764 - 01/03/04 04:03 AM Re: new possible weapon types
HandEFood Offline
Angel


Registered: 03/27/03
Posts: 5016
Loc: Melbourne, Australia
Quote:

never heard of hellfire, has it been released in australia...?



Yeah. I've seen the box-set with Diablo and Hellfire boxed together. I haven't seen it separately since it was released though.

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#128765 - 02/03/04 02:04 AM Re: new possible weapon types
Seraph_of_Lunar Offline



Registered: 01/24/04
Posts: 6
Loc: Empyrean
i'd actually like to see differences when you equip weapons. it gets kinda repetitive if you see the same form for a type of weapon you've equipped. do this to other equipment as well... though there are minor changes if you look closely at stuff you equip in divine hope they'll make more differences...

another thought, more ranged weapons... yeah.. boomerangs and shuriken would be great. as well as other types...

maybe they could add samurai swords and nunchakus. i like samurai swords...
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#128766 - 02/03/04 03:14 AM Re: new possible weapon types
Egin Offline
Warlord


Registered: 04/23/03
Posts: 1768
Loc: Estonia
How will they incorporate nunchakus into the world of divinity? But, I agree, that when you equip the item there should be it's animation, not just something common.
And there could be more different weapons - Skythes, hammers, morning stars? Weapons and armor could have incrustations, or even some runes engraved. It will make them look impressive.


Edited by Egin (02/03/04 03:16 AM)
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#128767 - 02/03/04 07:48 AM Re: new possible weapon types
DEATHATTHEDOOR Offline
Warlord


Registered: 06/26/03
Posts: 3553
Loc: Canada
Quote:

i'd actually like to see differences when you equip weapons. it gets kinda repetitive if you see the same form for a type of weapon you've equipped. do this to other equipment as well... though there are minor changes if you look closely at stuff you equip in divine hope they'll make more differences...



DD was sprite based so Larian didn't do different animations for each weapon/armour/headgear because otherwise, the game would've taken MUCH more space. There are no such limitations in 3d.

Quote:

another thought, more ranged weapons... yeah.. boomerangs and shuriken would be great. as well as other types...



Hero: I will smithe thee with my holy Acme boomerang! Die, monster!
*throws the boomerang. The monster dodges the boomerang and the boomerang hits the hero between the eyes*.
Hero: Ow!

Quote:

maybe they could add samurai swords



It's called a katana (or Daikatana [brings back memories, eh? :devil)

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#128768 - 02/03/04 12:18 PM Re: new possible weapon types
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
I'd like to see the Atlatl, for example.

But I thought I had discussed this a few pages before.

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When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay….some zombiefied unlife thing going on there" - skavenhorde at RPGWatch

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#128769 - 02/03/04 06:18 PM Re: new possible weapon types
HandEFood Offline
Angel


Registered: 03/27/03
Posts: 5016
Loc: Melbourne, Australia
Quote:

Quote:

another thought, more ranged weapons... yeah.. boomerangs and shuriken would be great. as well as other types...



Hero: I will smithe thee with my holy Acme boomerang! Die, monster!
*throws the boomerang. The monster dodges the boomerang and the boomerang hits the hero between the eyes*.
Hero: Ow!



"Ow! Honestly, who throws a shoe?!"
- Austin Powers

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#128770 - 02/03/04 07:32 PM Re: new possible weapon types
DEATHATTHEDOOR Offline
Warlord


Registered: 06/26/03
Posts: 3553
Loc: Canada
I was actually thinking of that Looney Tunes episode where the Coyote throws a "Genuine Acme Boomerang - Guaranteed to return" into Road Runner who throws an "Another Genuine Acme Boomerang - Guaranteed to Return" back into Coyote .

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#128771 - 02/03/04 07:38 PM Re: new possible weapon types
HandEFood Offline
Angel


Registered: 03/27/03
Posts: 5016
Loc: Melbourne, Australia
I know. It just reminded me of Austin Powers.

Actually, I've never seen that Loony Tunes episode...

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#128772 - 02/03/04 08:48 PM Re: new possible weapon types
Jurak Offline
Prophet


Registered: 04/12/03
Posts: 6899
Loc: Somewhere between Here, ..and ...
i thought of the roadrunner and coyote too!
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