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#128773 - 02/04/04 04:25 AM Re: new possible weapon types
gridlock Offline
addict

Registered: 04/23/03
Posts: 638
Loc: Stl, MO
how about beer bottles. you can throw a beer bottle. and with all the bars...
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#128774 - 02/04/04 04:28 AM Re: new possible weapon types
HandEFood Offline
veteran

Registered: 03/28/03
Posts: 5016
Loc: Melbourne, Australia
Then they'd need a skill tree for Upgrade Beer Bottle.

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#128775 - 02/04/04 07:44 AM Re: new possible weapon types
Egin Offline
veteran

Registered: 04/23/03
Posts: 1768
Loc: Estonia
And being an alchemist you could meke some molotov cctail instead.
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#128776 - 02/04/04 01:50 PM Re: new possible weapon types
faerymage Offline
stranger

Registered: 02/02/04
Posts: 12
Loc: some wheremid way between heav...
you can get the hell fire expansion for diablo at amazon.com...just in case you wanted to know

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#128777 - 03/20/06 09:42 PM Re: new possible weapon types
SirChronos Offline
member

Registered: 01/23/06
Posts: 114
Add Taekwondo! Hell they did it in Ragnarok...

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#128778 - 12/15/07 10:30 AM Re: new possible weapon types
Raito Offline
enthusiast

Registered: 11/12/07
Posts: 383
Quote:

Quote:

Kiya, you forgot drunk damage ...




Fumble damage.




This reminds me of those old Bruce Lee and martial arts movies: drunken fist, anyone?

Basically, the monk gets drunk and power ups and kicks the other dude's butt! It's just real fun doing that! Imagine, your enemy's wondering: "Is this guy a loon or something? Why's he got so many bottles of wine and whiskey strapped to his mule?"

Then... he looks in shock as the monk gulps down 8 bottles of wine at one go and rushes towards him.

Oh and may I also add that the monk's fighting bare-handed?


Edited by Raito (12/15/07 11:49 PM)
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