#234186 - 05/22/04 04:46 PM
Re: Hex editing - gold, experience, stat/skill points
[Re: Raze]
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Raze
Angel
Registered: 03/10/03
Posts: 13323
Loc: Canada
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Quote:
In both cases, there are 4 bytes for experience, then a constant 00 00 00 00 then 3 bytes for skill points.
Apparently the 'constant' 00 00 00 00 is not as constant as I thought, but there will be 4 bytes separating the two values. This section was the same in all my games, but another data.000 file I checked had non-zero values for the first 3 bytes.
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#234191 - 05/30/04 01:51 PM
Re: Hex editing - gold, experience, stat/skill poi
[Re: Star_Ranger]
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BarrenSoul
Registered: 05/25/04
Posts: 9
Loc: Lethbridge Alberta
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If I can get my self to do it today I'll try and explain it to you but I'm rahter tired at the moment
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#234192 - 07/07/04 06:59 PM
Re: Hex editing - gold, experience, stat/skill points
[Re: Raze]
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Darth_Iceman
Mercenary
Registered: 07/07/04
Posts: 23
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Thanks for the info Raze, nice work..  Found a quicker way to finding those experience/skill locations.. Simply make a note of your current experience points, save the game, load up ya hex editor, and search for your remembered value! (in reverse hex).
I like to give me and my sarcastic knight a 5 skill bonus now and then! 
....Hmmm.... Im sure there is someone out there who can make a nifty proggie that does the searching and modding..cant be *that* hard to make...well, before u ask, no i cant!
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#234193 - 07/15/04 01:16 PM
Re: Hex editing - gold, experience, stat/skill points
[Re: Raze]
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Adini
Registered: 08/12/03
Posts: 6
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Ok, i tried to edit my skillpoints, to no avail. I am pretty sure i'm in the right spot, but the numbers keep reverting to 0 after i run the game. I've beaten the game with no help whatsoever, and i don't want to start over. I wasn't trying to make an "uber" character, just give myself some skill points to try out some things i've been wanting to try (without having to start over). The buyback system is just too much for me, as the amount of gold it would take to revert all my skills to zero is just insane. I am using patch 1.45, if that helps any. Was something changed in this patch? I noticed the first post here talks about an earlier patch, so if you know, please help!
Thanks!
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#234196 - 11/27/04 05:48 AM
Re: Hex editing - gold, experience, stat/skill poi
[Re: Raze]
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Gaz
Registered: 11/27/04
Posts: 2
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Gosh this is too hard i can't get it to work any soul there could make a save editor?? ://
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#234197 - 11/27/04 06:55 AM
Re: Hex editing - gold, experience, stat/skill poi
[Re: Gaz]
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Raze
Angel
Registered: 03/10/03
Posts: 13323
Loc: Canada
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There are other, less technical methods to cheat;
Actiontrip.com's Beyond Divinity Cheats - starting a new game with stronger characters
For you cheaters out there (The Duplication Trick)
armory trick in act 1
With Pickpocket at level 1, you can steal an 'unlimited' number of stackable items by holding the control key down when clicking on the stack, and taking all but one of the items. If you do not take the entire stack, it is not counted as a steal.
Welcome to the forum.
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#234198 - 12/11/04 01:07 AM
Re: Hex editing - gold, experience, stat/skill poi
[Re: Raze]
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Gaz
Registered: 11/27/04
Posts: 2
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Quote:
There are other, less technical methods to cheat;
Actiontrip.com's Beyond Divinity Cheats - starting a new game with stronger characters
For you cheaters out there (The Duplication Trick)
armory trick in act 1
With Pickpocket at level 1, you can steal an 'unlimited' number of stackable items by holding the control key down when clicking on the stack, and taking all but one of the items. If you do not take the entire stack, it is not counted as a steal.
Welcome to the forum.
Thanks for the help and the welcome :P but i really wanted a editor i think i will start again just to have a super char, because i'm not having fun anymore and it's getting too diablo for me :/
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#234201 - 12/18/04 03:08 PM
Re: Hex editing - gold, experience, stat/skill poi
[Re: Raze]
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maddmannmatt
Mercenary
Registered: 05/09/03
Posts: 20
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ok, heres my problem. i have found where im supposed to edit my deathknights skill points but can only get them up to 255 no matter how many ff's i put. but when i scroll up to the first 'base.#' i see(is that the right one?)and try to edit skills/stats it wont work any suggestions? i think i may have the wrong 'Base.#'
p.s. anyone know how to get my deathknight's skill points up higher?
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#234205 - 05/12/05 03:58 PM
Re: Hex editing - gold, experience, stat/skill points
[Re: Raze]
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Raze
Angel
Registered: 03/10/03
Posts: 13323
Loc: Canada
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Summoning Doll Unused Levels and Skill Points;
Hex edit the data.000 file and search for the text string SkillsV (there should only be one instance, not too far below the PartyV term used in editing the main character stat points).
This will locate the term SkillsV1.0 16-03-2004; from the 6, the summoning dolls' unused skill points are 3 rows up, while the levels are 5 rows up. The level value follows a constant term FF FF FF FF. There may be additional instances of the 'FF' constant above the first one, depending on how many summoning dolls are active in the save that is being edited.
As described for the main character edits, when you convert the decimal value of the level or points you want to give yourself into hex, the last byte (pair of numbers) gets listed first in the data file, etc.
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