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You were fighting Ygerna's memory of the Divine and Zandalor.

Zandalor was the main proponent of the plan to resurrect Ygerna (I don't recall, but Talana may have also assumed that would kill Damian).

can someone sum up the story

Ending is a MAJOR disappointment.

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stranger
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Oh cool, really appreciate that.

Well, too bad that this forum doesn't allows editing old reply.


I'm Thai.
Sorry for my grammar.

I don't post much, but reading.
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Wrong. It does. There's an "edit" button on the bottom.



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--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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You can only edit up to 48 hours after posting, though.

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Yes ? This is new to me.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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i thought you can only DELETE a post 48 hours after posting o_O


Kontrolle ist gut, Milchschnitte ist besser...........
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well something i must have done really wrong if you lot are finishing on 35-36 with bazillions of malachites....


diff: medium
level 34.95 leveled after killing the last memory dude.

stats
vit 46 with bonuses
spirit 25
str: 64
dex 58
int 51

skills
oh this is fun.
whirlwind 5/5
wisdom 5/13
bleed 12/13
regen 12/13
duel wield exp: 12
evade 13
i think thats it for skills used...

gear

ful ulthrings set with mellee8 and ranged 8 enhancements
and whatever +2- +5 mellee or damage charms i could find

a unique one handed sword and a legendary
both with increaded magic and normal damage

damage with gear and weapons was 432-506+(233-257)
talisman of the north with healing .025
and level 8 and 10 aras compustion and poisen
rings also had the healing aura

in the final fight i just spammed attack and potion. didnt really use and skills. quite a hard fight tohugh

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I'm a bit baffled/surprised about the ending topic for this game. The "ending" per-se isn't an ending at all but a prelude of what's to come in the third installment (it wouldn't make any sense to end this game on such a sour note.. there's always a reason why some games end short of what we expect... like Halo 2 or 3 for example.. if there's no dramatic ending, then there will be a next chapter). This game far exceeded my expectations, never thought it was going to be anywhere near as good as it was granted there were a few key instances that just didn't make any sense what-so-ever. For example, you're able to choose b/w good side of a responce and a bad side but the end result was still the same. It's too bad that you couldn't choose whether to be good or evil based on your responses, that would have made the game more-so entertaining giving not just alternate endings but a different angle to the game. The end fight, yeah, was a wee bit easy.. I played a Warrior and just ran in circle picking off each guard until just the Divine and wizard stood, summoned two pets (who went after and distracted the Wiz) while I finished off the Divine rather easily (granted I did have ultimate resistant pots and str/dex up).

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Hey guys,

Just finished the game for the first time today using a ranger character (go the explosive arrows!) is there any point in me posting up my stats this late on?


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Larian doesn't need the info anymore to determine how strong to start off a new character in FoV, but if you are inclined to post the stats, they will likely be of interest to others (either planning a similar build, or just curious about viable options).

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well My first finished stats where a bit unfair, I was level 60 with everything to max lol But I plan On replaying the game no cheating no trainer and I'll post what I decided to do with my stats laugh


"So you take an Apple and a Pineapple, smash them together, and you get a 'Pin-apple' My dear sir!"
Warning, Spoiler:
Behold the glory of Lord Pin-apple peasant! \:D
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Originally Posted by Lord Pin-apple
well My first finished stats where a bit unfair, I was level 60 with everything to max lol But I plan On replaying the game no cheating no trainer and I'll post what I decided to do with my stats laugh


Level 60 ??? eek

Replaying it without cheating and reloading :
That's good of you my friend smile ... It's a nice challenging you don't regret it !
Go for it !!
I will do the same from the time I buy the Dragon Knight Saga wink


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Originally Posted by Stabbey


Level: 37 - This is pretty much the only thing which matters, because at level 37, only the enemies in the final boss room can hit you, you're otherwise completely invincible and the game becomes boring (please patch this so that lower-level enemies can hurt you more).



dont patch it or people new to the game will find it even harder to play

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Actually, reducing the level effect in combat should make it easier at the start of the game, as well, since there wouldn't be as dramatic a difficulty change entering areas with opponents a couple levels higher than yourself.

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Location: CANADA!!!! :)
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Location: CANADA!!!! :)
I like the dramatic difficulty change, when I beat them it makes me feel a sense of accomplishment. smile
Damn level 8 goblin cheif when I'm level 5 smile GET R*PED!!! smile

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apprentice
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This is from right before the last battle. I did level up in the last battle.

I think it's pretty obvious from this setup that I wasn't expecting the Hall of Echoes to be a one-way trip. There are unused skills I could have re-ordered, empty charm slots, mis-matched armour, there were unused +5 charms in my tower, as well as much stronger enchants I could have applied. I even had a spare dragon spill point I never spent. And so on. But I'd got used to being able to teleport back to the tower whenever I wanted, so didn't think... frown Ah, well.

A number of items had somewhat lousy charms because I accidentally used charms when I meant to click the scrollbar on the charms list, and I didn't bother reloading.

Difficulty:
Medium, up to that point. However, I eventually gave up and did the last battle at "Low" after several attempts at medium.

Level:
34: 1,418,008 XP
(35 after the last battle)

Stats:
Vit 54 +16 = 70
Spi 08 +11 = 19
Str 17 +13 = 30
Dex 53 +47 = 100 (probably bigger bonus than 47, it caps at 100)
Int 28 +01 = 29
HP: 574 +247 = 821
Man: 252 +77 = 329
Damage: 79-178 ranged, 56-108 Magic
(58-70 unarmed and naked)

Dragon Stats:
Off: 34 +40% = 47
Def: 34
HP: 896 +40% = 1254
Mana: 896

Skills:
All 0/5 except otherwise stated.
All weapon skills (1-handed, etc): 1/5 (default)

12/15 +1 Ranger Strength
12/15 +1 Splitting Arrows [4]
11/13 Exploding Arrows [3]
10/13 Reflect
5/5 Way of the Ranger [5]
5/5 Evade
5/5 Lockpick
5/5 Encumburance
4/13 +1 Mindread
2/5 + 1 Stun Arrows
1/5 Potion Efficiency
1/5 Poison Arrows [hotkey 1]
1/5 Hide in Shadows [hotkey 2]
0/5 +1 Life Leech
0/5 +1 Summon Undead
0/5 +1 Charm

Dragon Skills:
5/5 Fire Breath
5/5 Dragon Burst [hotkey 2]
4/5 +1 Fire Sphere [hotkey 1]
5/5 Summon Friend [hotkey 3]
4/5 +1 Dragon Polymorph [hotkey 4]
0/5 Dragon Shield
3/5 +1 Dragon Spirit [hotkey 6]
1 unused skill point.

Armor: (boring details behind spoilers for brevity)
Monk's Lovis' Pendant of Aleroth
+1 Spi
+3 Dex
+3 Dex (charm)
+1 Mindread
+1 Hardened Reflexes
+15 HP/sec Healing Aura (ench)
Deadly Barnabus Ring of the Magic Gods
+3 Str
+2 Vit
+1 Summon Undead
+0.225 HP/sec Healing Aura (ench)
+3% 48 Dam Mag Dam Aura (ench)
(Legendary) Necromancer's Bronze Ridged Ring of Aleroth
+8 Dex
+4 Dex (charm)
+3 Dex (charm)
+2 Str
+2 Spi
+4 Mag Arm
+0.225 HP/sec Healing Aura (ench)
Right Hand Empty.

(Lengendary) Multiplying Star Belt of the Avenger
+3 Str
+2 Vit
+5 Dex
+5 Dex (charm)
+7 Mag Arm
+1 Splitting Arrows
12%/23% Retribution Aura
(Unique) Paladin's Heavy Helmet of the Guardian
+3 Melee Arm (intrinsic)
+3 Melee Arm (ench)
+3 Ranged Arm (intrinsic)
+6 Ranged Arm
+11 Ranged Arm (ench)
+9 Magic Arm
+5 Vit
+5 Vit (charm)
+47 HP
+27 HP (ench)
+5 Indomitable Will
(empty charm slot)
(Legendary) Wizard's Elite Rogue Curiass of Vengeance
+11 Ranged Arm
+7 Magic Arm
+6 Melee Arm
+3 Dex
+3 Spi
25%/44% Retribution Aura
(empty charm slot)
(Unique) Paladin's Elite Battle Gauntlets of the Elf
+2 Melee Arm (intrinsic)
+1 Ranged Arm (intrinsic)
+10 Ranged Arm (ench)
+1 Magic Arm (intrinsic)
+9 Magic Arm (ench)
+4 Dex
+5 Vit
+5 Vit (charm)
+5 Spi (charm)
+39 HP
+14 Indomitable Will
25%/44% Retribution armour
(empty charm slot)
(Unique) Thaumaturge's Elite Army Leggings of the Devote
+2 Melee Arm (intrinsic)
+2 Ranged Arm (intrinsic)
+10 Ranged Arm (charm)
+19 Magic Arm
+9 Magic Arm (charm)
+10 Dex
+5 Dex (charm)
+5 Dex (charm)
+7 Conditioned Body
25%/44% Retribution Aura
(Heroic) Elvish Jewelled Bracelet of Eternal Burning
+1 Int
+2 Vit
+2 Vit (charm)
+3 Indomitable Will
+1 Ranger Strength
12%/42Dam Spontaneous Combustion
(Legendary) Leeching fuschia Droplet Earrings of the Avenger
+22 HP
+5 Dex
+5 Dex (charm)
+1 Stun Arrows
+1 Charm
+1 Life Leech
24%/41% Retribution Aura
Dragon Armour:
Chain Helm +1 Fire Sphere
Chain Claws +1 Dragon Spirit
Bone Curiass +40% HP
Chain Leggings +40% Off
Bone Tailpiece +1 Dragon Polymorph

Weapons
I used bows exclusively through the game.
At the end, the bow I was using was (I think) a DLC weapon:

- Thief's Wild Dweller's Composite Bow of Doom
Ranged Dam: 20-60 (+12)
Magic Dam: 20-60 (+24)
Crit chance: 11%
+9 Dex
+3 Dex (charm)
+5 Str (charm)



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Technical Director - MorganAlley.com
Associate Producer - PayneAndRedemption.com
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stranger
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Here is mine smile

Difficulty - Normal

Stats:
[Linked Image]

Skills:

Whirlwind - 11
Rush Attack - 5
Battle Rage - 5
Regenerate - 1
Life Leech - 10
Bleed - 13
Thousand Strikes - 1
Deathblow - 12
Mana Leech - 1
Summon Demon -1
Lockpick - 5
Dual-Wielding - 13


Dragon Skills
Fire Breath - 5
Fire Sphere - 5
Dragon Spirit - 1
Dragon Shield - 1
Dragon Blast - 1
Summon Friend - 1


Spent much time on shopping for damage charms and Equipments,Zarniyar is my favourite

Champion Armors are way too cool

5 charm slots equipments are so rare,I only saw once on a unique weapon during the entire game

Killed Ba'al and Divine and Zandalor hundreds of times,finally I got 2 nice unique swords

Butcher is awesome, "Increases your critical hit damage by X" should be "Increases your critical hit chance by X"
didnot find out this until the end of game,what a waste~~


Weapons:
[Linked Image]

Armors:
[Linked Image]


[Linked Image]


[Linked Image]

Last edited by Highwind; 28/08/10 02:53 AM.
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Difficulty: Easy
Level: 34
Stats:
Hit points: 589
Mana: 625
Experience: 1414803
Vitality: 46
Spirit: 46
Strength: 32
Dexterity: 33
Intelligence: 63
Weapon Damage 54-61+76-161 (With Bow)
188-211+77-82 (melee)
Melee Resistance 28.54%
Range Resistance 30.87%
Magic resistance 54.73%
conditioned bady 37%
Hightened reflexes 46%
Indomitable will 75%
Skills:
Ghost 9
Fireball 12
Magical blast 12
Fire Wall 11
Healing 11
Explosive arrows 11
Armor: Alerorth Archmage Set
Weapons: In my off hand I had magical master assassin's well crafted light death sword of doom: adds +3 to dexterity +21 to melee damageand enchanted to add another +27 normal damage
For a bow I had Unique Archmage's magical heavy champion's bow of doom. it add +6 to vitality, +38 to mana, +5 to dexterity, +17 to ranged damage, +4 to intelligence and +2 to conditioned body. charmed for +1 to dexterity, +2 to conditioned body and +3 to vitality. Bow is also enchanted for +21 to magical damage and +27 to normal damage and had an empty enchantment slot.

Joined: Sep 2010
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apprentice
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Location: Italy
Difficulty: normal
Level: 60
Stats: Everything capped at 100
Skills: Everythng maxed out
Armor: Hunter set (Raze FF)
Weapons: Hunter set Bow, Archmage set hammer + a good shield, Warrior set 2HS

And, yes, I cheated.


Ipsa scientia potestas est.
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Hi everyone. I've just got the game installed like few weeks ago and i'm already lvl 31 archer.
I've been playing on normal till now, and i've just changed to hard. Ehm, i think there's no change. I still get low hits from monsters.

My stats are : With gear / without
HP 587/359
MP 315/254
Vit 30/25
Spirit 9/4
Strenght 35/27
Dex 83/82
Int 15/12

Wep def 50
Range def 40
Mage def 55

conditioned body 47
heightened reflexes 75
indomitable will 20

Damage with bow : 97-249 + 8-56 magic
Archer mode on : 219-560 + magic defences change to : 33/60/55
With potions : 232-594 + magic 48/66/61
Potions add like 20 dex/str/int and 20 all resists

With all this on, even on hard mode, i get hit of max 10 dmg from lower lvl monsters. Only bosses can hit higher. I agree with patching dmg formula but it should work only from lvl like 20 above when a Char gets really powerful because of equips and pots. Lower levels should be able to hit you still and here is where ARMOR MUST to do its job.
Alright i just did a little test. Removed all armors but bow, no potions, archer mode off.
Def bonuses are 14/28/15, vs 3 lvl 27 warriors they were doing 9 max hits and couldn't take more then half of my hp (360 noodie) before i killed them. What are the armors for, then ?
My damage on monsters since critical dmg is 75% normally goes up to 1200 or so with archer mode on, but i sometimes saw 2400-3600 even, wow, 1hit kill.

Highwind You have really nice dmg dude, good that warriors can use those charms. I think archers don't have them because they deal alot more of critical dmg.

My skills are
archer strength 12
knowledge 12
arrow boom 9
archer mode 5
lockpick 4
mana eff 2
regenerate 5 used till now ghost lvl 5 but i noticed regenerate is better and no need to wait for summon
read mind 1 i have 2 rings that give each 1 read mind :P

I reseted the skill points twice already, used lvl 2 multiple shoot too but gave up. I find arrow bomb really useful for now.

As for my equip i'm trying to get some sets, most of them are legendary
Got Tiberius bow and it's enchanted with +24 range dmg and 13% to leech 21% dmg, no charm. Better to Keep alive then doing more dmg :P

I have a question if people still read this.
Does the game patch (400 mb) change anything ? or just fixes some bugs. I didn't installed it yet. And about the expansion:
Is it German only ? I need the spanish version and i've seen that on 3djuegos, they say release date : november 2010 O_o , guess they need time to translate it. Maybe i should check/ask stores.












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