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#40737 - 03/19/03 12:30 AM LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada

Kordoba posted a description of how to get back lost items, and helped fix a lot of broken quests. However, some people do not keep older saved games, and due to a bug, some items have just not been where they should be. This post is a list of inventory files, and a step-by-step procedure on how to use then to get a required item back.

See Kordoba's post 'OK I GOT IT!! This is how to get your Explosive Keg back or any other lost item!', quoted near the end of this post, as a reference.


Warning
This trick should only be used as a last resort. If possible, it would be much better to re-load a recent save, and do part of the game over. Some events or experience bonuses can be tied to the finding / picking up of an object. Bypassing normal game operations to get an item may result in missed experience, or other problems.

If you do have to resort to this procedure, please read this post through before attempting, and make sure you follow the steps below carefully. Failure to backup and restore your original inventory files as described below will likely result in missing quest items, and will cause other items to disappear.

Disclaimer
I have tested this procedure to see that it works, but only on a temporary game. I have not lost any items, and have never tried to kept an item from a different inventory set for any significant amount of time. That said, I have posted inventory files before for others, and have not heard of any problems.


Another Warning
These inventory files are from the English version of the game. Kiya and I swapped some files to test whether they would be compatible between English and German games. Most quest items (keys, letters, books, etc.) work fine between different language versions. Any items with random stats will cause a problem, though. This is due to not including / swapping the items.000 file, which can be very large (it would quadruple the size of the zip files below), and is not needed for any quest items I have come across. Also, the only way to keep the random stats on an item from a different inventory set would be to keep the corresponding items.000 file, which in turn would morph all of your own equipment that had random stats. The German holy items work fine on an English game, and can be sacrificed. English dragon armour retains their names, but loose their stats in the German game. German standard equipment is morphed into something else in the English game. See, for example; morph1 (70KB), morph2 (42KB) and morph3 (38KB).
You should be able to use these files with any language version, but proceed with caution.


The procedure for getting back lost items;

1 ) Download the zip file for the item you require, and unzip it to a temporary folder. Most zip files are just the 6 inv.* files, but a couple contain two sets in separate folders.

2 ) Save your game under a new name, lets say 'inventory1', for the sake of reference. Really, save it under a new name first; better safe than sorry.

3 ) Create a subfolder in this saved game folder, and move all 6 inv.* files into it. Important: You must restore these files at the end of the procedure; failure to do so will probably result in missing quest items (and will cause other items to disappear), since your game and mine were very likely not done in the exact same order.

3b ) Confirm that you have completed step 3

4 ) Move the new inventory files from the temporary folder into the 'inventory1' game folder.

5 ) Re-load the 'inventory1' game, so that the inventory will be updated.

6 ) Drop the item you require on the ground. Some sets of inventory contain more than one item; take only what you need, to avoid duplication.

7 ) Save the game under a new name, such as 'inventory2'.

8 ) Copy the original inv.* files from the subfolder in the 'inventory1' saved game, to the 'inventory2' saved game, overwriting the files there.

8b ) Confirm that you have completed step 8

9 ) Re-load the 'inventory2' game.


You should now have back your full original inventory, plus the lost item.


Inventory Files
These files contain only the items specified (in the inventory pane, nothing equipped). Since you are restoring the original inventory files, you do not need to worry about having both teleporter pyramids, as Kordoba suggests.


The inv.* files keep track of every item you are carrying, every item in all opened/moved/identified chests, and the inventory of every NPC. You must backup and restore your own original inventory files to prevent various quest (and other) items from disappearing, since it is highly unlikely that you have done all quests in exactly the same order as myself.


Please do a thorough search of the forums and/or ask for help before determining that this is the only option left. Swapping game files around should only be done as a last resort. For items which should be dropped, run your mouse slowly over the area, it could have landed near a southern wall, or be otherwise obstructed.


The inventory files

Due to the time limit on editing posts, any additions to this list will have to be made as a reply. If there have been unnecessary posts, excessive quotes or chat within this topic, you will need to search for additions or corrections.


Ancient Pyramids (58KB) - After you become the Divine One, your teleporter stones get replaced by ancient pyramids. If you have not yet reached the wastelands, the inv.* files for the teleporter stones are below. If you forgot to bring one or both of the teleporter stones with you, here is a screen shot of where you can find replacement Ancient Pyramid(s) (71KB).

Boratus (118KB) - This contains two sets of inventory files, the key Boratus should drop when you kill him (best option), and the book from the chest the key opens (use only if there is a problem with the chest itself).

Ceremonial Items (57KB) - Two items are just to the left of the desk; Josephine should drop the staff, though it is sometimes in the chest at the back of the room. If applicable, check out Josephine herself stuck in the wall.

Dragon Armour (58KB) - This is from a save immediately after getting the armour, before identifying it. This should reduce or eliminate the problems with items that have random stats. Even if it does morph, the stats are reset when it is forged with the Dragon Heart, so it will work to complete that quest.

Dragon Heart (61KB) - This should be dropped by the dragon rider.

Dwarven Mine items (58KB) - The Axe of Stone, and the letter to Gregor implicating him in the theft.

Elrath (45KB) - Contains the letter and two cure potions from Dr Elrath's basement. It is also possible to get back into the basement yourself, either by tossing a teleporter stone through a window (screenshot), or the procedure in the Fix for the missing Catacombs Portal topic.

Elrath's house key (36KB) - Until you confront the good doctor with the letter from his basement, you should be able to lockpick the front door (Lockpick level 2 required).

Explosives (37KB) - This was given to you by Captain Mitox.

Finnigan's Magic Lockpicks (32KB) - The lockpicks are in a barrel in the inventory; open the barrel and drop the lockpicks on the ground, but leave the barrel in your inventory.
In the unpatched disk version of the game, a different technique was required (How to get Finnigan's lockpicks back).

Heartseeker, Penumbra's dagger (46KB) - This should be in the south west room of the City Watch building, past commander Kratus' quarters.

HolyItems.zip (54KB) - Contains the three holy items; see Gathering the Holy Items and the Sacrifice for detailed information.

Imp's house key (58KB) - Use this only if you can not get the house key from the queen bee (due to a problem with the cut scenes, for example), and can not re-load. Getting the key this way results in a broken quest, but will allow you to complete imp council member quest.

Mardaneus' Key (52KB) - The key should be straight into Lanilor's house, past the entrance and sitting on top of the bookshelves, with a banner and a plant; try the alt key.

Merchant Guild's Financial Records (45KB) - from Malcolm's house. If you have talked to Maria and got the quest to clear her name, this ledger book should be on top of a cabinet in the bedroom (51KB).

Nericon's garden (45KB) - Contains the key to the garden from Blake, and the book from the three guys out front.

Poison for Orc Well (44KB) - This was given to you by Captain Mitox.

Portable Bed (41KB) - This bed is located north of the cursed Abby, in a house along the eastern side of the river. If you forgot to bring it to the wastelands with you, here it is. Otherwise, keep close to the river, and you will avoid the majority of the undead in the area.

Rimmer's ale (41KB) - A stack of ale. See 'Rimmer is missing' (quoted as a reference here), if applicable.

Talking Tree (54KB) - Contains the branch from the talking tree, as well as the herb required by the alchemist.

Teleporter Scrolls (58KB) - For the locations of the scrolls, see VERY BIG SPOILER ON TELEPORTERS.

Teleporter Stones (32KB) - warning These are suppose to get stolen when you enter the castle, and are returned after you rescue Zandalor and he teleports you to a new location (check the north west room after clearing that area). If you do not have a teleporter stone when you enter the castle, they will either disappear or stop working until the point they would have been returned; this is part of the plot.

Thieves' Guild quest items (95KB) - Apparently there can be problems if you do not complete both quests within some time frame. The pickpocket folder contains the inventory files for Sweeney's necklace, the lockpick folder contains the files for Rob's bottle of ale. The necklace description may get morphed, but will still work to complete the quest. If the inventory files do not help, see Fix for the missing Catacombs Portal.

Treasure Maps (57KB) - For the locations of the four maps, see Larian/Silver armour-screenie-spoiler.


Edited by Raze (07/18/12 11:19 PM)
Edit Reason: fixed links

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#40738 - 04/23/03 04:07 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
The following inventory files are from the 1.32 version of the game, same as the ones above. The inventory file format appears to be compatible, though, so files from v1.32 should work in v1.33 and vise versa.


Pedro's Letter (44KB) - The letter Pedro drops in the Ars Magicana sewers, as part of the Tingalf/Marcus/Depot quest.

Tipsix's Key (35KB) - The key Tipsix drops in the poison cave, for the door in the cellar of the Blue Boar inn.

Silver Breastplate (55KB) - the Silver armour from the chest in the Stalker's cave. This will morph slightly (as expected, not swapping the items.000 file), but will work to trigger the easter egg teleporter and can be upgraded to Larian armour. I tested this in a v1.32 game with a v1.33 set of inventory files.

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#40739 - 04/29/03 07:36 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
In a game started after installing the v1.33 patch, Finnigan's magic Lockpicks no longer break when dropped on the ground, so it is possible to recover them by swapping inventory files (even using a game started before the patch was installed). After returning them to Finnigan and completing the quest, he will even sell them back to you cheap. Also (in a game started after installing the patch), Finnigan is a good source for lockpicks and traps, and has miscellaneous equipment and the odd minor charm.

There has been a change in the game's bookkeeping between the 1.32 and 1.33 versions, however, so if you swap inventory files or use a hex editor to put them directly into your inventory your agility will drop by 20, and you will need the bonus on the lockpicks just to break even. With the magic lockpicks in a container in your inventory, though, the bonus is not applied and nothing is carried over into a different game when swapping inventory files.


Finnigan's Magic Lockpicks (32KB) - The lockpicks are in a barrel in the inventory; open the barrel and drop the lockpicks on the ground, but leave the barrel in your inventory.

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#40740 - 05/11/03 08:26 PM Re: LOST ITEMS -Guide and Directory of Inventory F
gridlock Offline
Knight


Registered: 04/22/03
Posts: 638
Loc: Stl, MO
i got the dragon sheild but i sold it on accident and i cant get it back. im not screwed, am I? if so, how might i overcome this act of stupidity?
_________________________
C17H21NO4

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#40741 - 05/11/03 10:17 PM Re: LOST ITEMS -Guide and Directory of Inventory F
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
The merchant you sold it to more than likely still has the shield. Check your usual trading partners if you don't remember who you sold it to. The shield would morph if you got a replacement from a different inventory set, though would still work to get the experience and level of Elemental Strike for completing the set. If you have an old save when you still had the shield, you can get it from there, if not PM me for a set of inventory files.

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#40742 - 05/12/03 08:59 AM Re: LOST ITEMS -Guide and Directory of Inventory F
gridlock Offline
Knight


Registered: 04/22/03
Posts: 638
Loc: Stl, MO
ok, il see what i can do and let you know. thanks.
_________________________
C17H21NO4

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#40743 - 05/23/03 04:02 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
Corinna (53KB) - The items needed to complete the quest Do I want to summon a demon? - the Book of Summoning, Bottle of Exquisite Wine, and a branch from the Talking Tree in the Dark Forest.

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#40744 - 06/24/03 06:56 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Jurak Offline
Prophet


Registered: 04/12/03
Posts: 6899
Loc: Somewhere between Here, ..and ...
"Thorough"ly, Painstakingly careful and accurate,exhaustively complete,
work Raze.....!!
it's on my lnk lst now!
it was for someone else.... thx

*this thread need to be revived again *



Edited by Jurak (06/25/03 10:04 PM)
_________________________
[color:"#33cc3"]Jurak'sRunDownShack!
Third Member of Off-Topic Posters
Defender of the [color:"green"]PIF.
[/color] Das Grosse Grüne Ogre!!! [/color]

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#40745 - 06/24/03 07:42 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
LewsTherinKinslayer13 Offline
Prophet


Registered: 05/18/03
Posts: 8258
Loc: Seattle
wow, one moths later.
_________________________


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#40746 - 06/24/03 07:42 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Spyder Offline



Registered: 06/24/03
Posts: 3
Raze, this info is great and I appreciate your hard work and have benefitted from it when Josie dropped her staff in the wall and I needed a rescue.

I'm trying to fix my wife's game now...she lost one of her treasure maps, and I've fixed that, but....

She never looted the castle before she was evicted and is missing the Dragon Shield and, as far as I can tell, has no way to get the shield. She has all other pieces of the set, but, need the shield. Can you help?

Thanks in advance

Spyder


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#40747 - 06/24/03 07:50 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
Just walk into the castle. When they stop you, click inside again as soon as the guard stops talking; they will not be quick enough to stop you the second time.
You can also toss a teleporter stone into the castle and get past the guards that way.

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#40748 - 06/25/03 07:54 AM Re: LOST ITEMS -Guide and Directory of Inventory Files
Spyder Offline



Registered: 06/24/03
Posts: 3
Cool, I'll give it a shot. Thanks

Spyder


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#40749 - 06/27/03 09:20 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada

Cybu's letter (42KB) - This contains the letter dropped by the assassin that killed the Duke, required (if you decided to deal with Cybu yourself, rather than report to Commander Ralph first) to complete the Duke's Murder quest.

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#40750 - 07/08/03 12:19 PM Re: LOST ITEMS -Guide and Directory of Inventory Files
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada

Sword from the Stone (31KB) - Fake Excalibur, if you want to put it back to re-seal the demon, but don't know where the original is.

If enough time has passed to sell or loose the sword (and you can not buy it back or find it), the demon has probably started killing NPCs in the Dark Forest (no essential NPCs will be killed), in which case you may want to check out Reviving dead NPCs.

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#40751 - 08/23/03 02:31 AM Re: LOST ITEMS -Guide and Directory of Inventory F
Colinw Offline



Registered: 08/23/03
Posts: 5
Cool trick.
Can you post the Eye of the Cyclops, needed for the Warrior Guild quest ?
I lost it during a crash while saving. Of course before upgrading.

Crash seems to have a put a little of the new save on top of the previous save. I turned in the eye, then tried to save. Now when I load I am back to before turning in the eye, but it is no where to be found. I hope this can fix it.



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#40752 - 08/23/03 03:08 AM Re: LOST ITEMS -Guide and Directory of Inventory F
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
Try deleting all of the files in the '..\Divine Divinity\Run\Dynamic' folder.
This folder is used as a cache for the game. Files are created / copied there from the save game folder when you load, and written / copied from that folder when you save a game. The files will be re-created as required the next time you start Divinity. If there was a corrupt file in that folder, deleting the files should fix the problem.
After this, start Divinity and re-load the previous save.
I'll find a save for the inventory files in the morning, if the above doesn't work.

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#40753 - 08/23/03 06:49 AM Re: LOST ITEMS -Guide and Directory of Inventory F
kiya Offline
Angel


Registered: 03/10/03
Posts: 7702
Loc: Germany
Eye of the Cyclops (44 kb) - item required for solving the 1st Warrior Guild quest/Dark Forest.

The zip file, version 1.34.
Kiya


Edited by kiya (08/23/03 02:32 PM)
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Kiya's Divine Screenshot Cemetary

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#40754 - 08/23/03 05:04 PM Re: LOST ITEMS -Guide and Directory of Inventory F
Colinw Offline



Registered: 08/23/03
Posts: 5
Awesome.
Thanks for the eye kiya. Weird my charater was invisible, but inventory worked. And the fix works as advertised.

Raze, tried the clearing the caches, but it was really a save game corruption.
It would start to load with the position where I tried to save after turning in the eye, then half way, shift to the position of the previous save before getting the eye, but the eye was gone.

Now back to the slaughter...

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#40755 - 08/26/03 07:33 PM Re: LOST ITEMS -Guide and Directory of Inventory F
Gaia Offline
Mercenary


Registered: 08/16/03
Posts: 20
Loc: Texas, USA
Hi Raze

First off thanks for posting this topic! It's very helpful *clap*

I'm having problems though... I did everything step by step (or so I thought) & when I re-load the second saved game I do not have anything that I did in my inventory or on me.

I doubled checked to make sure that the original inv files from the first saved game (invitory1) were all in the second saved game (invitory2) folder, all of it was there but when I load up the invitory2 saved game all I have is the item that I needed laying on the ground where I dropped it & nothing else

Any suggestions on how to fix this or what I did wrong? Thank you for your time
_________________________
"Look down on me, you will see a fool. Look up at me, you will see your Lord. Look straight at me, you will see yourself" C.M.

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#40756 - 08/26/03 07:52 PM Re: LOST ITEMS -Guide and Directory of Inventory F
Raze Offline
Angel


Registered: 03/10/03
Posts: 17397
Loc: Canada
Are you sure you grabbed the original backup inventory files (ie from a sub folder of inventory1) and copied them into the inventory2 folder? Try deleting the inventory files from the inventory2 save, and re-copy your original files. Maybe you just hit 'no' instead of 'yes' in the confirmation dialog for overwriting the files in the second save.

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