#451244 - 10/14/11 02:27 AM
RUSSIAN presentation of the game @ Gamescom
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Archmage Stuck on earth Larian Studios
Registered: 02/26/03
Posts: 3081
Loc: Ghent (Belgium)
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A behind closed doors presentation of Dragon Commander @ Gamescom surfaced today, courtesy of Kanobu.ru, a major Russian portal. They approached it quite professionally & thoroughly, so it's definitely worth a look, especially if you want to hear how Farhang dubbed in Russian sounds Go here to view the presentation.
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#451306 - 10/17/11 03:24 AM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: LightningLockey]
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Ancient Dragon
Registered: 04/02/05
Posts: 2823
Loc: Between Belgium and Rivellon ....
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I had the *wish* to hear Farhang dubbed in Russian sounds ... ... but I couldn't understand a word 
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On 10/30/'11 Ronja the Ranger Priest, start a new adventure! Read it here. DKS, A Masterpiece! Buy it right now & you will know All the fun is on your side to play as a Dragon Knight!
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#452623 - 01/06/12 03:29 AM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: Sawaren]
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Registered: 10/23/11
Posts: 4
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I think the presentation is good. I remembered about Mount&Blade. General 1 selected. Infantry, hear me!
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I do not know English enough to speak right
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#454045 - 03/17/12 10:51 PM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: zeun4749]
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Registered: 03/17/12
Posts: 1
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Hmmm? Thats not a very interactive command ship, if they only way you are going to navigate it is with a menu which lets you choose which room you want to go to. What would have been impressive would have been a full interactive command ship which let you walk the corridors and interact with people like the Normandy in Mass Effect. Also a avatar character creator like the one in EVE Online really sets the standard for modern games. http://www.youtube.com/watch?v=EOA8am-6kwA
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#454046 - 03/17/12 11:49 PM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: wijse]
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Angel
Registered: 03/10/03
Posts: 17396
Loc: Canada
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That was an early version of the game being shown in the presentation, so the interface and design for the interior of The Raven were not necessarily finalized. Dragon Commander was initially prototyped/developed using the DKS engine, but it has since been moved to a new engine. There should be a video released by the end of the month, with more around E3, so we will eventually get another look at the interior of The Raven. Blog post: What’s going on with Dragon Commander?Do characters not wear armour in EVE Online? (don't know if it is all ship to ship combat) I went through the character customization options in DKS, but after you get your first helmet, IMO there isn't much difference based on your selections, other than voice. In Dragon Commander the customization should be much more visible than in DKS, though, as you will not be fighting as a human (no need to be covered with armour) and dragon equipment should be more of an enhancement to the dragon form. Welcome to the forum. 
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#454821 - 04/16/12 08:30 AM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: Stabbey]
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Druid
Registered: 11/16/10
Posts: 162
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Honestly, I would be surprised if we ever actually saw the commander's face. I'm not sure that the game would be hurt if you never saw the Dragon Commander. Walking around would be nice, maybe, but if the only time you get to walk is around the ship, eventually you might get bored and just want to warp from room to room. I think walking around the ship would be important to give the player a sense of place and, dare I say it, immersion. If it's just a glorified menu screen navigated by a disembodied entity (who is supposed to be the player character), I think there would be a disconnect. And so the incentive to roleplay would be diminished and the temptation to just min/max the system would increase. Also, Dragon Knights are not full dragons. I think it would be... important... to show the Dragon Knight outside of combat in order to demonstrate that, well, they're not full dragons. Though speaking of combat, I wouldn't mind if the Dragon Commander was not dragon-shaped all the time. Maybe when assaulting a rival's castle or something, the available space becomes too small for the dragon form to fit. Something like that.
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#454844 - 04/17/12 08:22 AM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: Stabbey]
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Druid
Registered: 11/16/10
Posts: 162
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What would be cool though is if you entered the combat arenas by taking a running leap off of your flagship and transforming. Couldn't agree more. Given all the dialogue apparently in the game, letting the player play a female and having to record lines for new Prince characters could be a nightmare. Sadly true. Still, if the blog is to be believed, Larian may just be insanely devoted enough to do it. (Also alternative lines for certain Princess characters. And alternative lines for certain Prince characters.)
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#454849 - 04/17/12 01:51 PM
Re: RUSSIAN presentation of the game @ Gamescom
[Re: wijse]
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Dragon
Registered: 11/08/10
Posts: 957
Loc: My own Little world
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Hmmm? Thats not a very interactive command ship, if they only way you are going to navigate it is with a menu which lets you choose which room you want to go to. What would have been impressive would have been a full interactive command ship which let you walk the corridors and interact with people like the Normandy in Mass Effect. Also a avatar character creator like the one in EVE Online really sets the standard for modern games. http://www.youtube.com/watch?v=EOA8am-6kwA Mass effect was funded by Microsoft for the first game & EA for the second & third both are big companys. Larian is a small inderpendant company & they are funding the creation of DC themselfs so frankly I thing there attempts are admerable.
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