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#456099 - 06/19/12 04:07 PM Re: Killing of NPCs [Re: Stabbey]
virumor Offline
Orc Warrior


Registered: 08/14/09
Posts: 754
I'm guessing low affinity will affect how the story progresses, and the overall ending.

Kinda like the influence system in KOTOR 2.


Edited by virumor (06/19/12 04:08 PM)

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#456504 - 07/08/12 07:55 PM Re: Killing of NPCs [Re: Kein]
Rod Lightning Offline
Warrior


Registered: 07/08/12
Posts: 199
Huuhuhuuhu....

This reminds me when I screwed myself roughly 9 years ago when I released that Ghost in that big ass wood down south (where the elves roam and such).

It scared me enough to flee north into the other zone (oh it was called the Dark Forest I believe). When I returned I found ALL of the NPC lying in a puddle of their own blood.

--> greatest glitch ever.
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Look it stands to reason...You can't eat 'cos you don't have a stomach!

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#456522 - 07/09/12 03:49 AM Re: Killing of NPCs [Re: Rod Lightning]
virumor Offline
Orc Warrior


Registered: 08/14/09
Posts: 754
The ghost that is freed if you pull the sword in the stone? That's not a glitch, he kills everyone if you don't put the sword back.

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#456525 - 07/09/12 05:11 AM Re: Killing of NPCs [Re: virumor]
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
Originally Posted By: virumor
The ghost that is freed if you pull the sword in the stone? That's not a glitch, he kills everyone if you don't put the sword back.


That was one of the things I absolutely LOVED with Divinity 1 : It gave you lessons.

There are always 2 sides. I hope that they will have this kind of "teaching" in he new game as well.

Not "the lesser of 2 evils" (I really hate that !!!), but rather "what you do will have consequences".
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When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay….some zombiefied unlife thing going on there" - skavenhorde at RPGWatch

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#456530 - 07/09/12 08:42 AM Re: Killing of NPCs [Re: AlrikFassbauer]
Merendrious Offline
Elemental Druid


Registered: 06/13/03
Posts: 1043
Loc: Belgium-Vlaams Brabant
I had the same feeling with the quest where you had to make/find a cure/potion for the people that were quarantined. Only 2 potions but 3 people to save. The amount of people that were asking how to save all 3.

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#456535 - 07/09/12 12:01 PM Re: Killing of NPCs [Re: virumor]
Rod Lightning Offline
Warrior


Registered: 07/08/12
Posts: 199
Originally Posted By: virumor
The ghost that is freed if you pull the sword in the stone? That's not a glitch, he kills everyone if you don't put the sword back.


Mhm, isn't that a bit too harsh? If you don't have an extra game saved you're pretty much screwed lol.
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Look it stands to reason...You can't eat 'cos you don't have a stomach!

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#456537 - 07/09/12 01:15 PM Re: Killing of NPCs [Re: Merendrious]
AlrikFassbauer Offline
Elder Druid


Registered: 03/10/03
Posts: 19505
Loc: Rogue Squadron
Originally Posted By: Merendrious
I had the same feeling with the quest where you had to make/find a cure/potion for the people that were quarantined. Only 2 potions but 3 people to save. The amount of people that were asking how to save all 3.


To me this is an examople of "the lesser evil". There's no winners, rthere, so to say.

The Sword In The Stone, however, teaches you a lesson of ... greed, for example.
_________________________
When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay….some zombiefied unlife thing going on there" - skavenhorde at RPGWatch

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#456541 - 07/09/12 03:12 PM Re: Killing of NPCs [Re: Rod Lightning]
Raze Online   content
Angel


Registered: 03/10/03
Posts: 17295
Loc: Canada

No essential NPCs get killed by the ghost in the Dark Forest; you would just miss out on a couple minor side quests and a few NPCs to talk to if you don't return the Fake Excalibur (screenshot: Sword from the Stone, 56KB).

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#456556 - 07/10/12 01:36 AM Re: Killing of NPCs [Re: Rod Lightning]
Kein Offline
Ancient Dragon


Registered: 08/29/09
Posts: 1679
Loc: Soviet Empire
Originally Posted By: Rod Lightning
Originally Posted By: virumor
The ghost that is freed if you pull the sword in the stone? That's not a glitch, he kills everyone if you don't put the sword back.


Mhm, isn't that a bit too harsh? If you don't have an extra game saved you're pretty much screwed lol.


No, that's another lesson - always have a backup save. Always.

Originally Posted By: AlrikFassbauer
[quote=Merendrious]
The Sword In The Stone, however, teaches you a lesson of ... greed, for example.

I'm sorry, but how is this a lesson of greed? Sword does not belongs to anyone, there is no greed factor plays the role if you pick it up (just like if you pick up anything from the ground). Nonsense.

But if you did steal it from some family that being protected by family spirit...


Edited by Kein (07/10/12 01:44 AM)
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"If you would take a man's life, you owe it to him to look into his eyes and hear his final words." (c) G.R.R. Martin

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#456562 - 07/10/12 02:59 AM Re: Killing of NPCs [Re: Kein]
Anthea Offline
Prophet


Registered: 03/10/03
Posts: 1093
Loc: Franken
Hm, the web comic "The Noob Comic" just had a great strip about the greed issue wink
http://www.thenoobcomic.com/index.php?pos=422

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#456565 - 07/10/12 05:51 AM Re: Killing of NPCs [Re: Raze]
virumor Offline
Orc Warrior


Registered: 08/14/09
Posts: 754
Pity about the sword in the stone, really, it's probably the best sword in the game.



Edited by virumor (07/10/12 05:52 AM)

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#456569 - 07/10/12 07:58 AM Re: Killing of NPCs [Re: virumor]
Raze Online   content
Angel


Registered: 03/10/03
Posts: 17295
Loc: Canada

You can wait until you are done with the elves in the Dark Forest and the guy looking for the vase before taking the sword.

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#456584 - 07/10/12 11:29 AM Re: Killing of NPCs [Re: virumor]
Kein Offline
Ancient Dragon


Registered: 08/29/09
Posts: 1679
Loc: Soviet Empire
Originally Posted By: virumor
Pity about the sword in the stone, really, it's probably the best sword in the game.

I thought the Legendary Sword the most powerful one, no? Especially on higher level.
_________________________
"If you would take a man's life, you owe it to him to look into his eyes and hear his final words." (c) G.R.R. Martin

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