There has not been much in the way of guides for survivor builds. The topic sorta new, got a quick question
contains some information on playing one.
Just after the original release of the game there was a survivor's archer guide, but the old forum is no longer available (much of that topic's content was repeated in Archery as a warrior - my thoughts
In the disk and Steam versions of the game scorpion traps are quite over-powered (so level 1 of Deadly Gift would be fine); in the GOG version they were fixed (and I expect they'll be fixed in the Steam version, as well).
You can cast Aura of Guarding, SpellShield and Restoration on scorpion traps or summoned / resurrected creatures to protect or heal them, and Aura of Command if you want them to follow you.Free skills, and spell books you can buy
The game is fairly biased towards swords, especially with pre-placed items that are always in the game (though even these have random stats). There are a couple unique mace class weapons in the game; I used a sword or bow, and didn't pay attention to how often maces show up in random loot or merchant inventories.
If you put one skill point in Sword Expertise and Augment Damage (the starting skills for a male warrior), save the game and then reload, you will have level 2 of those skills.
I found Stun quite helpful for a melee character.
The survivor's Curse skill can be repeatedly cast quickly on a target, so even level 1 is very effective to greatly reduce an opponent's resistances. It can be followed with elemental or poison damage from a weapon or spell, or the Polymorph spell, etc.
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