Larian Banner: Baldur's Gate Patch 9
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Joined: Dec 2003
Location: Krynn
old hand
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old hand
Joined: Dec 2003
Location: Krynn
Hello,

This patch will bring Vault owners up to speed with Steam owners. Only people that installed the Vault version need to download and install this. GOG will make their own patch and Steam will update automatically.

Log in to the Vault, and find the patch listed in the download section of "Your Games".

Don't worry, it's only 32MB wink

- Fixes for users having problems starting the game because of unsupported resolutions
- Fix for the game crashing when pressing the continue button in the main menu
- The continue button will only load campaign savegames
- Sorting of savegames is correct now
- Hard difficulty is a bit harder now
- The strategy maps will scale according to difficulty setting
- Better detection of recommended graphic settings + added warning when setting the graphic settings too high for your system specs


Tweeting @forktong
Joined: Aug 2013
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apprentice
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G
Joined: Aug 2013
thank you for prompt release and changelog!

A bug I discovered (still in 1.0.20):

- Build war factory
- Select war factory
- Press "f". It says "Not possible, commander" with a text "Skill not unlocked". This in itself wouldn't be bad, but you remap your WASD to ESDF, it says that every time you strafe right and have a war factory selected, which is annoying.

Last edited by g113276; 08/08/13 09:27 PM.
Joined: Jun 2013
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journeyman
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Joined: Jun 2013
In Save games made prior to the patch, the Throne Room freezes in the GOG patch. frown

Last edited by Zhuinden; 09/08/13 09:33 AM.
Joined: Dec 2003
Location: Krynn
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Joined: Dec 2003
Location: Krynn
Originally Posted by Zhuinden
In Save games made prior to the patch, the Throne Room freezes in the GOG patch. frown


http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=472115#Post472115 smile


Tweeting @forktong
Joined: Aug 2013
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apprentice
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About the inability to map the movement to ESDF instead WASD without annoying doublebindings:
I fixed it, but first you must open
C:\games\DragonCommander\Data\PlayerProfiles\DC\inputconfig.xml (backup it first), and replace each
"K_W"
with
"K_E"
and each
"K_F"
with
"K_A"
Now you can ingame map the camera and dragon movement to ESDF if you are more proficient with that (I am). The only thing now happens is that ordering shamans now has w instead of e and warlocks a instead of f, but that's shown ingame correctly.


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