It's out now. There was an annoying bug blocking it for quite some time. And while it's true that most of us are currently on DOS, DC is continuing to receive love and you will be seeing new patches come online in the coming weeks/months with new features. We personally like DC a lot
Yay! I really like the highly detailed stats. The global chat was probably hard to implement as well. The naval AI suddenly seems a lot better as well - the ships are moving in a fleet now, instead of lone Ironclads, and I saw an AI build an Imp Fighter on the strategy map.
I totally understand the focus on Original Sin and am looking forward to that, but I do hope that some
extra features will come out for Dragon Commander at some point. (
A "Custom" difficulty for the Story Campaign, random start location on the Campaign Map, Custom rules to limit the tech level of units/the Dragon, custom rule option to allow round-robin style movement on the strategy map instead of the player always moving first, full zoom for the campaign map, making Wizard Towers/Dragon Skill cards actually useful [if you have researched that Dragon Skills]...)
I forgot to mention that the Troopers "Spoils of War" is still a bit powerful, and I still think it should not be able to capture turrets, because it makes them more of a vulnerability than an asset to build.