Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Apr 2003
A
Alya Offline OP
stranger
OP Offline
stranger
A
Joined: Apr 2003
I am aware that other people have encountered this problem before, but I have not been able to find any positive way to solve it. In essence, my lovely heroine is now completely blind. That is, she cannot see ANY other NPC, be it friend or foe, cannot fight them and canot talk to them. The fog at the unexplored areas also would not clear away, even if she is running straight to the black areas. (Still, she keeps seeing objects on the ground).

After several experiments with the previously saved games, I have ascertained that loss of sight happens in the vicinity of the Cursed Abbey: equipped items all get an additional bonus of "Sight+1", but with every equipping / unequipping items the sight of the heroine is decreasing. Now she is only able to see with the help of her small bonus Elven Sight (from an equipped item), and this is absolutely fatal for an archer (which she is).

Unfortunately I noticed the loss of sight much later than it actually happened. (Currently I am wandering in the Dark Forest). Installation of the last patch (v. 1.32, English) HAS NOT HELPED. That is, even with the patch applied, the heroine remains blind, no matter what -- sleeping, reading the books, loading a new area, watching the cutscenes. I tried to return to previous saves, but again in the area of the Cursed Abbey I found that the equipped items were still gaining a bonus to sight, and my heroine was still losing sight.

This makes me wonder, where on earth I can look at the Sight and Hearing characteristics of my heroine? Having 4th level of Monster Identification, I can see these values for any low-level monster, but how can I check these values for myself? I suspect that now my Sight is much below zero.

The only way I see out of this situation is to edit the items (to remove all these extra "Sight +1" strings) and my personal data (restoring my sight to normal) in the latest saved game. As I am now rather far into the game, I would not like to lose my hard-earned results, and since applying patch *before* wandering around the Cursed Abbey does not help, I see no sense to return to old saves, too.

Please if anybody could point me in the direction of some good editor of saved games, this would be greatly appreciated. (If it's a HEX editor, please kindly provide me with information what strings I should look for, and where !! )

P.S. I should mention that I have read the threads from this forum which were dealing with the similar problem (especially THIS thread and those mentioned within), but unfortunately they did not provide any clues except for an advice to apply the patch (has not helped). Also I tried to empty the Dynamic folder (this has not helped, either).

Last edited by Alya; 02/04/03 12:49 AM.
Joined: Mar 2003
veteran
Offline
veteran
Joined: Mar 2003
wow that sucks....I am not the person to help...wait til raze or kiya get here they can help you.

Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada
Someone else ran into something very similar, with the Sight +1 on equipment and vision problems even after applying the patch.

You can boost Elven / Ranger Sight with iZakaroN's SaveEditor;
.2.0b-MinDepend.zip]http://members.shaw.ca/divineone/DDSaveEdit0[1].2.0b-MinDepend.zip (110KB)

I saved a post from the old forum on editing the items.000 file, but have not tried it myself. I'll see if I can find it...


______Originally posted by Krunch in the old forum, Item Editing (re-formatted slightly);
Quote
I've searched the boards here and have only been able to find posts about editing your stats and skills but nothing about editing items so I thought I'd post my hacking information for anyone that wants it. This first image is general information about where values are: WeaponHack3 (389KB)

This image is an example of what your hacked item would look like. This item was the original worn knife you find in the room when you start a new game. MyHackedKnife.jpg (116KB)

This image shows the hex values for the previous image. MyHackedKnifeHex.jpg (219KB)

If you know how to edit hex and have an intelligent question about how I hacked this item I'll be happy to anwser it. Otherwise I'll just ignore it.

...

I've also found that you can edit the base modifiers. Open global.cmp with a hex editor and switch to ASCII mode, then search for "begin item", the first item will look like this:
begin item
name "Knife"
slot Weapon
onehanded
maxshape 8
currentshape 8
numdice 1
dicetype 9
diceadd 3
itemlevel 25
minstrength 0
mindexterity 0
charm "Backstab"
charm "Dagger"
end item

If you change
numdice 1
dicetype 9
diceadd 3
to
numdice 100
dicetype 100
diceadd 100

Then every Knife you find will do 200-10100 damage. I've tried to edit this with notepad and wordpad but it doesn't save it correctly so you must use a hex editor to edit this file.

Last edited by Raze; 02/04/03 02:18 PM.
Joined: Mar 2003
veteran
Offline
veteran
Joined: Mar 2003
see told you raze could help

Joined: Apr 2003
A
Alya Offline OP
stranger
OP Offline
stranger
A
Joined: Apr 2003
Raze, many thanks for your kind help.

This editor of skills is lovely. I wonder, are there other editors for other parametres? Again I would like to ask, where in game -- or in saved files -- I can look for the Sight and Hearing characteristics of my character?

I haven't tried yet this trick with editing items. At least I can report that unfortunately boosting the eyesight of my heroine with Elven Sight was only temporary and did not provide a reliable solution for this problem.

With the help of the skills editor, I gave to my heroine Elven Sight +5 (the value which she should have with all bonuses to sight anyway), and for a while this was working. BUT at some moment, immediately after a long battle, her bow (with bonuses to Sight and Elven Sight) got broken. At this moment her sight still was OK. But when I repaired the bow, immediately she got blind again, even with full Elven sight. Equipping and re-equipping items did not improve the situation. (I was reparing the bow using my own skill. Perhaps re-equipping some other items for increasing Repairing skill might have played a role in this effect, too. Frankly, I was not in the mood at that moment to test all possible combinations of factors).

When this loss of sight happened for the first time, before applying the "Elven Sight boost", I thought that for some reason the "naked" value of the sight got a huge negative value (like -52863 or something). But, seeing now that even full Elven Sight gets negated, I guess the problem lies deeper. For some reason, the program recalculates the vision of the character and negates **all** bonuses from items or skills, including the "naked" values.

Any constructive ideas, please ? <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />
I really like this game, it's very enjoyable, and it would be frustrating to have to put it back to the shelf because of a stupid and annoying bug.

Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada
"Equipping and re-equipping items did not improve the situation."

AFAIK, the sight bug is caused by an error re-calculating the sight range when changing equipment with a sight bonus or when re-loading the game.

I would guess Sight and Hearing values were stored in the data.000 file, but would have to play with it for awhile to have a chance on narrowing it down. There is a trainer to enable various cheats during gameplay, but I don't know of any other editors (haven't looked much, though).


There are a couple other posts on item editing from the old forum, thanks to Kiya for looking these up. The web page for the second one has an item editor you can download, which should be easier than using a hex editor.


______Originally posted by Nike SXT in the old forum, Augmenting your weapons and armor (CHEATING!!!)
Quote
Well, people, I've finaly decided to post this topic. Its for those who cheating. I've finished this game twice, before went to cheating myself. Reasons? I'm programmer already 16 years, its ver-r-ry interesting for me, how things are working inside. First game I beated by cracking savefiles was "Ultima Underworld" by Origin Systems (creator of Ultima series and Wing Commander saga). It was realy tough, 'couse Origin guys coded savefile with "3-cycle-XOR" method (as I call it), plus checksum at the end of the file.
First of all, if you have any unusual item, you can improve stats for it. What I mean here is item suppose to have unusual name (like "Noble Sword", "Merciless Hunting Bow" or something). Theoreticaly, you can improve any item, but its VERY HARD to find such item code in file about 1.5 megabytes size.

1. Save the game.
2. Open items.000 file. This file AFAIK contains stats for every item, that can be found in the game. If item have not been ident yet, stats are empty. Say for example, Breastplate of the Dragon already exist in items.000 when you just start a new game.
3. Search for item name. IMPORTANT!!! Item name stored in items.000 not the same way as it appears in your inventory. For example, "Sword Of The Gods" is the name from inventory, but "Sword of the Gods" - stored in file. See the difference? Capitals, of course.
4. Just before item name string there is a "node name" for this item. Something like __GXXXX where XXXX - item number. Write it down.
5. There are at least three nodes for each item, with same node name. First contains item name, second usualy empty (just zeros). We need the third one.
6. Suppose, we need to improve our sword. First of all, damage. Note, how much damage the sword have. Say, 71-100. In items.000 first value is stored minus one, wich means 70. Second value you can't change, it will be calculated in the game by some alghorytm. Find this byte in the third node. It within first 10-15 bytes, if I remember correct. Change it, say, to 199. That's it. Load, and you will get very same sword, but with damage starting with 200.

You can improve your armor with this technique as well. Just remember, numbers for armor (and durability for any item) stored "as is", i.e. if you have durability of 12 - search for 12, not 11. Durability stored as two four-byte values. Change both, and you will not have to repair it later.

And sorry for my English. This is not my mother tongue.

....

You suppose to use HEX editor, like this: http://www.smalleranimals.com/zips/whd.zip

It opens files not as a text, like Notepad does, but as code.

Be extremly careful, 'cause when you change something in this editor, it will be written directly in this file on your HDD, THERE IS NO ANY UNDO OPTIONS. Always make backup first.

P.S. As I see, you are not expierenced in stuff like this. You better consult with somebody for your own safety.



______Originally posted by Lillebror in the old forum, Item Editor v0.1
Quote
I've made a simple item editor that can list all the items in the save file as well as let you modify most of the attributes.
You can make some pretty silly weapons and armor, so make sure to back up your items.000 file before you start editing.

Please let me know if you find any problems with the editor, I started on it yesterday, so there might be some bugs. There's very little "protection" implemented, by that I mean that you can give a sword "hello" as damage, and the program won't mind, but Divine Divinity probably will. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Note : the editor doesn't know which items are on your character or in your inventory, so if you change a random sword for example, you might never find it in the game. The best way to go about it is to edit an item with a unique name that you are carrying.

Have fun!

The editor can be found here -- http://hem.passagen.se/spove

/Lillebror

...

[reply to post about 1.32 patch problem]
Ok, there is a new version up (same URL) that doesn't complain about those item files. It also lets you edit the durability of the items.
/Lillebror

Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada
A refined procedure, using iZakaroN's SaveEditor to boost the sight range;
If you have skill points in Elven Sight, use the SaveEditor to remove them, otherwise give yourself some spare skill points, if needed. Re-load the save and put skill points into Elven Sight (and maybe Ranger Sight, if you have enough). Save, and repeat if necessary. Someone else found that the sight boost when learning Elven/Ranger Sight was added right away, not calculated each time you load the game (for example), so adding and removing points to these skills can get your sight back to normal (removing the skill points does not drop your sight range and you can learn these skills multiple times, if necessary).


The links above to the screen shots by Krunch are no longer valid. I had saved the jpgs when that post was made, and have cleaned up the hex editing jpgs significantly, improving the quality (jpeg makes text blurry), and greatly reduced the file size by converting them to png;

WeaponHack3 (15KB, originally 389KB)

MyHackedKnife (35KB)

MyHackedKnifeHex (17KB, originally 219KB)


Unless you want to play around with a hex editor though, there is an easier way to modify items (in addition to the editor mentioned above);

DAD's item editor

Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada
DAD's homepage no longer exists, but the item editor is still available on this mirror site, with a description (along with iZakaroN's SaveEditor).


Moderated by  Larian_QA, Lar_q, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5