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Instead of buying out Larian should consider working together with some of the other indi studio's. You know pool resources.
Would think them and Daedalic could produce some awesome games (http://www.daedalic.de/en#1)

Daedalic could definitely add some more story depth as well as the franchises they have available to them like Das Schwarze Auge. On top of that they are a publisher in Germany and so have connections/experience on that front as well. On the humor department they are also a good match with Larians humor vs Deponia or Harvey's new Eyes.

Don't think CDPR is a good fit with Larian, too different....


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Originally Posted by Garod
Instead of buying out Larian should consider working together with some of the other indi studio's. You know pool resources.
Would think them and Daedalic could produce some awesome games (http://www.daedalic.de/en#1)

Daedalic could definitely add some more story depth as well as the franchises they have available to them like Das Schwarze Auge. On top of that they are a publisher in Germany and so have connections/experience on that front as well. On the humor department they are also a good match with Larians humor vs Deponia or Harvey's new Eyes.

Don't think CDPR is a good fit with Larian, too different....


Daedalic doesn't have the money to buy Larian.


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Didn't mention anything about buying out LC, said something about a partnership/working together


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So a quarter of million units sold already? Congrats Larian!. But if the news of buyout that is a nightmare!

I hope Larian do not sell it's soul to the devil. Please.

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Well, they could sell Larian, have everyone quit, and use all the money to form Larian 2.0 under a new name and keep being independent. laugh

Win/Win?

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Originally Posted by Garod
Didn't mention anything about buying out LC, said something about a partnership/working together


For what purpose? They already working together since Daedalic does distribution in Germany/Austria/Switzerland. I don't think Daedalic could help Larian in any other way, storytelling/writing included.

I think Larian should increase their inhouse writing team instead with the money they probably made with D:OS. Three writers are really a small number for story heavy RPGs imo. I think the next Larian game (or D:OS expansion) would profit from "more" and more in depth writing. You can't achieve that with only one or two writers imo. In the old Infinity engine games each companions were written by different authors which also gave them some variety. wink


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Originally Posted by Tombeatster
Originally Posted by LordCrash
Originally Posted by Tombeatster

If they do sell themselves I'd prefer Paradox as they seem to allow their developers more time and leeway. However they are developing two new fantasy CRPG's right now (Runemaster and Pillars of Eternity) so from a business standpoint I don't see how grabbing Larian would benefit them or diversify their offerings.


Paradox don't develop Pillars of Eternity. They don't even publish it. They only do physical distribution and a bit of marketing and PR. They are a contractor of Obsidian Entertainment, that's all.


Right I should have stated otherwise as it is Obsidian who is developing the game however I do think Paradox will be the publisher if they are distributing it.


No, they are not. Being the publisher actually means that a publishing company finances the development of a video game made by development studio. In most cases the publisher also owns the trademarks of the game. In the case of Pillars of Eternity, Paradox is only a contractor. They don't invest any money in the development in the game. Instead they get a share of the sales for their services in distribution and marketing/PR and quality management. So you could say that Paradox do a few thing a traditional publisher would normally do but their connection with Obisidan is completely different. They also don't own the game or the trademark so they don't have any power to influence the development of the game. That's 100% up to Obsidian themselves.


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^exactly.

Besides, having a publisher doesn't mean you're no longer independent in development. Think of publishers of books. The author can be completely freely creative if they're famous enough.

Publishers help with advertisements, localization, support the devs on multiple platforms etc...

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Originally Posted by MiasmaAgent
Publishers help with advertisements, localization, support the devs on multiple platforms etc...


...setting deadline, telling the devs to push out games before they're ready, telling the devs what can and cannot go into a game, preventing devs from using the IP they themselves developed etc...


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Originally Posted by nstgc
Originally Posted by MiasmaAgent
Publishers help with advertisements, localization, support the devs on multiple platforms etc...


...setting deadline, telling the devs to push out games before they're ready, telling the devs what can and cannot go into a game, preventing devs from using the IP they themselves developed etc...


Exactly. Hell, it got to a point that publishers wouldn't even fund some genre's at all! Think about the clone wars, cheesy FPS and RTS rip offs for 15 years. Hardly anything else was getting funded.

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I stopped buying games from Bioware and Westwood Studio the day they have been bought by EA.
And I was a very big fan of a) Baldur's Gate (as almost everybody here I guess ;)) and b) of Command & Conquer serie.
Both have been completely destroyed by EA.

Since the Might & Magic heroes 6 fiasco from Ubisoft I stopped buying games from them too.

My last 2 games were: Age of Wonders 3 and Original Sin ... 2 from Indies companies.

Larian, please, continue on, do not sell your soul.

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Originally Posted by MiasmaAgent
^exactly.

Besides, having a publisher doesn't mean you're no longer independent in development. Think of publishers of books. The author can be completely freely creative if they're famous enough.

Publishers help with advertisements, localization, support the devs on multiple platforms etc...


Book publishers and game publishers are not the same. A traditional game publisher finances the game development. In fact the publisher owns the game, having almost 100% control over the project.

Everything else is not video game publishing in the traditional sense.

Last edited by LordCrash; 17/07/14 06:02 PM.

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Originally Posted by LordCrash
[quote=Tombeatster][quote=LordCrash]

No, they are not. Being the publisher actually means that a publishing company finances the development of a video game made by development studio. In most cases the publisher also owns the trademarks of the game. In the case of Pillars of Eternity, Paradox is only a contractor. They don't invest any money in the development in the game. Instead they get a share of the sales for their services in distribution and marketing/PR and quality management. So you could say that Paradox do a few thing a traditional publisher would normally do but their connection with Obisidan is completely different. They also don't own the game or the trademark so they don't have any power to influence the development of the game. That's 100% up to Obsidian themselves.


Thank you for clarifying that.

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I would like to think any signed agreement can have variations of how the structure is set up between publisher and developer. There isn't a one size fits all stipulation.

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Originally Posted by Horrorscope
I would like to think any signed agreement can have variations of how the structure is set up between publisher and developer. There isn't a one size fits all stipulation.

Of course there are variations. But it's pointless to call a company a publisher of a game if the actual contract lacks various important points which define the status of a publisher... wink


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I just would like to join the chorus of the people here who plead with Larian to stay independent...

Last edited by Elwyn; 17/07/14 07:34 PM.
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Hell, I really can't wait for Swen's next blog post. I hope it will include all the business stuff (publishers, media, sales, lessons learnt, future plans,...)

smile

Last edited by LordCrash; 17/07/14 07:51 PM.

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Indeed, what Swen says is infinitely more interesting than speculation.

That said, someone mentioned Paradox and I thought they might not make a bad match (I personally think Paradox are pretty good, but I can't say I know much), but I can't really think of any good Paradox RPGs off the top of my head, so I ultimately don't know how well that'd work.


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Originally Posted by EinTroll
Indeed, what Swen says is infinitely more interesting than speculation.

That said, someone mentioned Paradox and I thought they might not make a bad match (I personally think Paradox are pretty good, but I can't say I know much), but I can't really think of any good Paradox RPGs off the top of my head, so I ultimately don't know how well that'd work.

Paradox develop grand strategy games and publish risky and niche titles fairly often without meddling too much, but their DLC policy is the same as EA's, well not exactly, but it's close.

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