Hey thanks for the feedback. A few answers (or at least my logic)
When I teleported directly to the items, sometimes the player would land on the top of the item instead of in front of it, and it would look silly. This was especially common with the tomb entrances. I just went to using only triggers after that.
For the ItemSetCanInteract thing - I tested your method and you are correct. The scripting was my own work around, but your way is for sure easier. I never tried reloading the level, and I saw Roguelike get stuck at the same point HERE:
https://www.youtube.com/watch?v=7UExcQhpALQ#t=3250So I found my own way. Good info though, thanks. I'm just making videos as I learn things to try and spark the modding community, because it's dead from lack of support and documentation. Hopefully late-comers to the scene will find them useful - I definitely don't claim to be a pro or have all the "right ways" =)