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#58521 - 05/01/03 06:21 AM 2D or 3D DD2?
taneko Offline
Mercenary


Registered: 03/11/03
Posts: 72
Loc: The Middle Of Nowhere
I just want to know if people wanted to get DD2 in 3D or 2D as DD1 was. Me myself like 2D more.


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#58522 - 05/01/03 06:38 AM Re: 2D or 3D DD2?
Viper Offline
Prophet


Registered: 03/10/03
Posts: 6138
Loc: Belgium
I'm the first for 3D
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#58523 - 05/01/03 06:40 AM Re: 2D or 3D DD2?
Kaan Offline
Warrior


Registered: 04/21/03
Posts: 212
Loc: Southlake Road, No. 2 VERDI...
I should knew it! I am the second one more time

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#58524 - 05/02/03 02:31 AM Re: 2D or 3D DD2?
rexfelis Offline
Mercenary


Registered: 04/11/03
Posts: 43
Being able to zoom in, rotate the camera around to see the world differently, and would definately be cool -- but good game play is my priority.
Note that I am not talking about making DD2 a first-person view, but rather make it like Darkstone, Dungeon Seige, Neverwinter -- like DD is now, but more realism.

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#58525 - 05/02/03 02:37 AM Re: 2D or 3D DD2?
rexfelis Offline
Mercenary


Registered: 04/11/03
Posts: 43
I think a a cool feature (that could be toggled off) would be a "Crit-Cam".

Every once in awhile your weapon or spell attack would randomly deal extra damage, and the camera view would snap into super ZOOM to show the death animation. It might be an Instant Replay feature, where you get to watch but the game world doesnt get to affect (kill you) in the mean time, then play returns to normal.

When you kill a mini-boss in a 3D game, there could be a Boss-Cam where your last couple seconds of heroic fighting are replayed in Zoom from a different angle.

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#58526 - 05/02/03 03:41 AM Re: 2D or 3D DD2?
Egin Offline
Warlord


Registered: 04/23/03
Posts: 1768
Loc: Estonia
I vote for 3d.
More details, better animations, better magic effects.
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#58527 - 05/02/03 05:13 AM Re: 2D or 3D DD2?
Viper Offline
Prophet


Registered: 03/10/03
Posts: 6138
Loc: Belgium
all the effests in are in 3D
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#58528 - 05/02/03 08:54 AM Re: 2D or 3D DD2?
taffy Offline
Mercenary


Registered: 04/22/03
Posts: 43
Loc: east coast australia
3D is the better medium if it is done right, for a 2D game DD is extremely well done, I would also like to add that the "crit-cam" idea would be totally awsome
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#58529 - 05/04/03 03:28 AM Re: 2D or 3D DD2?
HandEFood Offline
Angel


Registered: 03/27/03
Posts: 5016
Loc: Melbourne, Australia
So long as the crit-cam doesn't get in the way of combat. (ie. You kill the boss first and the game goes into crit-cam mode while there's still 20 minions attacking you.)

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#58530 - 05/05/03 12:47 AM Re: 2D or 3D DD2?
Kaan Offline
Warrior


Registered: 04/21/03
Posts: 212
Loc: Southlake Road, No. 2 VERDI...
Obviously, crit-cam should be something like replay and the game should be auto-paused while in crit-cam.

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#58531 - 05/05/03 03:17 AM Re: 2D or 3D DD2?
Egin Offline
Warlord


Registered: 04/23/03
Posts: 1768
Loc: Estonia
Excuse me, but may I ask what is crit-cam ?
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#58532 - 05/05/03 03:43 AM Re: 2D or 3D DD2?
Viper Offline
Prophet


Registered: 03/10/03
Posts: 6138
Loc: Belgium
read here for info about crit cam
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#58533 - 05/05/03 03:50 AM Re: 2D or 3D DD2?
Egin Offline
Warlord


Registered: 04/23/03
Posts: 1768
Loc: Estonia
lol, I didn't know whats cam.
It shouldn't be autopaused, at least if it's duration if not much longer than ordinary death animation.

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#58534 - 05/05/03 05:10 AM Re: 2D or 3D DD2?
Viper Offline
Prophet


Registered: 03/10/03
Posts: 6138
Loc: Belgium
or with an option to turn it on and off
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#58535 - 05/08/03 05:04 AM Re: 2D or 3D DD2?
T_bones Offline



Registered: 05/08/03
Posts: 6
Loc: Visby
I think the crit-cam idea is the best ever, i also think the DD2 should be in 2D
Jens

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#58536 - 05/09/03 02:01 AM Re: 2D or 3D DD2?
Kaan Offline
Warrior


Registered: 04/21/03
Posts: 212
Loc: Southlake Road, No. 2 VERDI...
Quote:

...
It shouldn't be autopaused, at least if it's duration if not much longer than ordinary death animation.





But Egin, in a fast-paced action game like DD or DII, a few seconds can define the difference between death and victory. You would know that two seconds is far enough for monsters to kill you when you play DD (Hard) or DII (Hell).

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#58537 - 05/09/03 02:11 AM Re: 2D or 3D DD2?
Egin Offline
Warlord


Registered: 04/23/03
Posts: 1768
Loc: Estonia
But but there wasn't any noticeable delay in PST. so, I don't see any problem. Even if animation is a bit longer, then, while one mob is going to pieces you can attack another one, so this will not hurt your gameplay speed.


Edited by Egin (05/09/03 02:12 AM)
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#58538 - 06/11/03 04:03 PM Re: 2D or 3D DD2?
Rose Offline
Warrior


Registered: 06/10/03
Posts: 459
Loc: Chicago, city of mediocrity
2D is absolutely beautiful for DD. Keep it as it is. An option to zoom would be cool (so I can see my character up close ) but isn't essential. Make the storyline cool and the quests interesting, and that would make the game great. Also, IMO 3D usually looks hideous and is nausea-inducing.
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#58539 - 06/11/03 06:56 PM Re: 2D or 3D DD2?
Virgo_Bluefire Offline
Knight


Registered: 06/09/03
Posts: 735
Loc: Floating Among Vapor Ware
Is the objective to sell the game, improve and use the technology of today that none before our time had the privilege to see themselves, or both? If other games come out that are similiar with DD2 but have better graphics what will the consumer buy? I light my vote as a torch to guide me ahead in this time of darkness...perhaps others can follow my light leading to a brighter world...
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