The media landscape is changing
Market research available to all broadcasters indicates that kids are changing the way they
spend their spare time. Kids watch less TV because of new technologies such as consoles and PC-games.
KIC is a way for broadcasters to close the gap between TV and gaming at practically
no cost. It gives the broadcaster the opportunity to adopt itself to the new media-landscape in a cost effective
manner.
Proven Concept
In Belgium, the KetnetKick interactive community is a success. It is the world’s first interactive creative community
and the response from the target audience shows that the demand is there.
An extension of the broadcaster
Broadcasters can consider KIC as an extension of their station.
For the broadcaster, the Creative Community creates a new, unique two-way channel
that allows the broadcaster to interact with its audience. Apart from creative content,
the broadcaster can also "push" other content into the interactive world of KIC.
Through the Internet, the broadcaster can modify any part of KIC at any time.
Huge billboards can bring messages to the player, game characters can address the players
giving them new information, new applications can be introduced at any time, advertising can
be placed anywhere within the application and so forth...
Full control
The broadcaster always has full control over his community. He is given tools with which he can
manage and communicate with players as well as push new content into the world. For commercial
content, special arrangements can be made.
A real community
Kids can actively take part in creating new content for their broadcaster. Examples are the
submitting of drawings, animation movies and music. This process makes the kids more committed to the broadcaster.
Because multiple kids are committed to a common cause, a community arises.
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