Year of The Black Water Dragon!
Monday 23 January 2012

Looking for a skilled C++ Programmer
Friday 20 January 2012

Looking for a graphic (web)designer
Tuesday 6 December 2011

Looking for a Video Editor
Tuesday 6 December 2011

WINNER OF MEDEA AWARDS 2011 !!
Monday 28 November 2011

Monkey Tales Games
Dragon Commander
The Dragon Knight Saga
Flames of Vengeance


Factornews first look at Divinity 2
Monday 25 August 2008

Factornews just posted its first look at Divinity 2. Here's what they had to say:

"Bien que la palette de mouvements n'était pas encore entièrement implémentée (le dragon bougeait ses ailes de façon réaliste, mais reste fixe au centre de l'écran), c'était déjà fichtrement chouette. Cela faisait des années que je n'avais plus chevauché de dragon et avec Divinity 2, on nous propose d'en incarner un ? Je suis partant à 200% !"

or translated

"Though some of the movements weren't finished yet (the dragon moved his wings in a realistic way, but stayed in the center of the screen), the game already looks really cool. It's been years I haven't been able to play with a dragon, and Divinity 2 proposes us to be one ? I'm 200% up for that !"

Read the full article here.


Jeuxvideo.com first look at Divinity 2: Ego Draconis
Monday 25 August 2008

The popular French gaming site took a look at Divinity 2: Ego Draconis. Here's a quote:

"Toujours est-il que Divinity 2 Ego Draconis semble être bien parti pour devenir un grand jeu de rôle et nous attendons d'ores et déjà impatiemment sa sortie prévue pour le deuxième trimestre 2009 sur PC et Xbox 360."

or in English

"Divinity 2: Ego Draconis looks set to become a great RPG and we eagerly await the scheduled release date of Q2 2009 on PC and Xbox360."

If you can read French, head over to Jeuxvideo.com for the full article.


IGN first look at Divinity 2
Monday 25 August 2008

IGN's Xbox360 section had a first look at Divinity 2. This is what they had to say:

"With almost a year left in development time, Ego Draconis already looks pretty good. The game still suffers from a few bugs and the animations could use some cleaning up, but the engine runs at a pretty steady state. There's plenty of time to put some polish on the game and ensure the whole game gets the effort the side quests have been given, which should make for quite an interesting game".

You can read the full article here.


Shaky cam footage of Divinity 2:Ego Draconis at Leipzig
Monday 25 August 2008

It's not really official footage, but if you want to get an early idea of what the gameplay looks like, check out the movies Xanlosch made of our Leipzig presentation. While the footage is of a work in progress version, you'll get a good idea of what our new RPG will feel like.

Part 1 in which you see how the game begins.
Part 2 in which you discover how mindreading works.
Part 3 in which you see why the game is called Ego Draconis.


Gamestar first look at Divinity 2:Ego Draconis
Monday 25 August 2008

Gamestar online posted a first look at Divinity 2: Ego Draconis.

"Divinity 2 ist seit vier Jahren in Entwicklung - und war für uns eine der angenehmen Überraschungen der Messe. Die Spielwelt, die auf der stark modifizierten Gamebyro-Engine (Oblivion ) basiert, sieht großartig aus. Und einen guten Teil der vier Jahre hat Larian bereits darauf verwandt, das Spiel mit Dialogen und komplexen Quests vollzustopfen."

or translated (more or less):

"DivinitY 2 has been in development for 4 years and was one of the postive surprises of the show for us. The gameworld is running on a heavily modified version of the Gamebryo-Engine and looks great. And a good deal of those four years have been used by Larian to fill the game with complex dialogs and quests."

Here's the full article


Eurogamer benelux previews Divinity 2: Ego Draconis
Monday 25 August 2008

This is what they had to say:

"Larian Studios wist onze interesse voor het nieuwe deel in de Divinity-reeks dusdanig aan te wakkeren dat we nu al niet meer kunnen wachten totdat we opnieuw een glimp mogen opvangen van Rivellon en zijn inwoners."

freely translated to:

"Larian Studios spiked our interest for this new installment in the Divinity series in such a way that we can't wait to get a new glimpse of Rivellon and its inhabitants".

Read the full article here


Exclusive on-stage presentation at the Leipzig Games Convention
Monday 18 August 2008

For all of you lucky enough to make it to the Leipzig Games Convention, Divinity 2 will for the first time ever be presented to the public this Friday in a live on-stage presentation. The presentation will show off a piece of the beginning of the game and also unveil a couple of previously unannounced features. It'll be worth seeing as it'll make clear why Divinity 2 is not just another RPG.


Divinity 2 teaser website online!
Friday 8 August 2008

The Divinity 2 - Ego Draconis teaser website is now online!
Go to www.divinity2.com for more info and screenshots on our newest RPG adventure.


Divinity 2 Preview at Gamestar.de
Friday 8 August 2008

Gamestar.de previewed Divinity 2 – Ego Draconis. They weren’t crazy about Divine Divinity, but apparently they liked what they saw this time:

Nach den technisch schwachen Vorgängern hatte ich nicht erwartet, dass ich mich so leicht für das neue Divinity begeistern könnte. Aber die Welt wirkt wunderbar aus einem Guss, ist endlich hübsch und die unterschiedlichen Lösungswege der Quests klingen nach Tiefgang.

Translated, now using all the German skills in our office, it comes down to:

After having played its technically rather weak predecessors, I hadn't expected to be so easily enchanted by the new Divinity. But the world looks wonderfully consistent, is continuously alluring and the multiple quest solutions show a lot of depth.


Divinity 2 Preview at Tom's Games
Thursday 7 August 2008

Divinity 2 - Ego Draconis has been previewed at Tom's Games and this is what they have to say:

Divinity II garde apparemment l’originalité de ses grands frères tout en disposant d’un lifting de haut vol. Un système de quête multi-facettes intéressant et rafraichissant qui pourra offrir une durée de vie considérable.
Un charme véritable se dégage du titre et la présentation nous a laissé une impression plutôt satisfaisante quant au travail déjà accompli.

Translated using all the French skills in the office, it comes down to :

Divinity II apparently keeps its predecessors originality while benefiting from high end visuals, and also has an interesting and refreshing multi-faceted quest structure, offering a considerable playtime.
The game emits charm and the presentation gave us a pleasant feeling about the work to date.


Interested in trying out Divinity 2: Ego Draconis?
Wednesday 6 August 2008

We are currently conducting on site play tests to check out our gameplay. If you live in the neighbourhood of Oudenaarde (Belgium) and want to spend an afternoon trying out our next RPG, click here.


Computerandvideogames.com: First Look at Divinity 2 - Ego Draconis
Wednesday 6 August 2008

Computerandvideogames.com had a first look at Divinity 2. Click here to see the article and some screenshots and here to visit a forum thread where the journalist comments on his impressions of the game.


Our next RPG: Divinity 2 - Ego Draconis!
Wednesday 6 August 2008

We're very happy to announce our next RPG: Divinity 2 - Ego Draconis, the sequel to the award winning Divine Divinity. We'll be releasing a lot of information about the game in the coming months, so be sure to check these pages frequently. You can also participate in our forums and ask questions directly to the developers.


Larian Studios is hiring
Wednesday 30 July 2008

Larian Studios is expanding and we have openings in the following positions:

C++ Programmer
Game Designer
3D Artist
3D Animator
Flash programmer
Producer
Game tester

Interested in joining our team? Visit our jobs section.


Site update
Tuesday 29 July 2008

As you can see, we've updated our site. This is in preparation for an important announcement in which we'll reveal what we've been working on all this time. Stay tuned for more info very very soon!


Retrospective: Divine Divinity at RPGWatch
Tuesday 29 July 2008

In their series of retrospectives, RPG Watch takes a five-year look back at Divine Divinity.

Here's their conclusion:

"Have you played Divine Divinity? Did you finish, or did you get stuck after that first dungeon? If you don't own it, grab it for cheap while you can and give it a shot. If you can manage the real-time combat, I promise you are in for a RPG experience that ranks right up there with the 'big names' in RPG history."

Read it all at RPG Watch


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